Submitted by gameplay on July 7, 2006 - 10:49.
The Endless Forest by Tale of Tales is a game about beauty, wonder, calm and peace. There are no stealth missions, no guns to swap, no armour or enemies. Taking on the role of a somewhat dreamy deer who wanders through an endless forest imbued with magical powers that seem as unpredictable as mesmerising, players of The Endless Forest are invited to hang out and roam amidst beautiful trees,old mysterious ruins, an idyllic pond and happy flower beds. Without a goal of any sorts, they soon find that there’s more to the forest than just mere eye candy. There are other players in this forest, all of them male deer with different, human-like Hayao Miyazaki styled faces, majestic antlers and their own distinctive fur patterns, and that’s where the fun starts.
Submitted by gameplay on July 7, 2006 - 10:42.
When placing Furtherfield.org's VisitorsStudio in the context of a 'work' (sic) in the traditional sense, one might have a problem with definitions. For example, VS, an interesting acronym upon reflection, is formally a 'stone soup' model. That is, VS acts as a container, connector, and root node for artists and performers wishing to virtually get together and 'jam' online. This is a brilliant metaphor for an artspace informed by elements of rave culture, where in many cases, the participants network, do their own performances, like fire-dancing, trade 'props', and share one another's presence. In many ways, it almost creates a networked 'Temporary Autonomous Zone'1 in which the participants freely trade media, perform, and chat under the loose rules of behaviour established upon entering the VS.