consultation

PLAY IS THE EXULTATION OF THE POSSIBLE [1] by LOUISE CLEMENTS

Game/Play relies on the creative participation of our audiences. Many of the works enable an intuitive, exploratory and open-ended engagement. This relationship is intended to enable our participants to act as contributors and catalysts in a dynamic creative process that we intend to be as accessible and fun as it is philosophical and theoretical. The works allow enterprise, dissolution of predictable rules and creative judgement – play – not united by a single political agenda but by an appreciation of complex relational

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